![]() (Restores 1 stamina, half of a shield icon.) Headshots restore stamina to nearby allies. (Only appears on Sienna's staves, Kerillian's Deepwood staff or Bardin's Drakefire weapons)Ĭritical hits increase attack power by 25% against targets with the same armor class for a short time. (This effect stacks up to 5 times.)Ĭritical hits refund the overcharge cost of the attack. Traits found on Ranged Weapons affect attacks, Ammunition/overcharge and stamina.Ĭonsecutive attacks against the same targets boosts attack power by 5.0% for 5.0 seconds. ![]() Effect can only trigger once every 4 seconds.Ĭritical Hits increase attack speed by 20% for 5.0 seconds. Melee critical strikes reduce the cooldown of your Career Skill by 5%. Timed blocks reduce stamina cost by 100%. Increases Push strength by 50% when used against an attacking enemy. (Assisting allies refers to saving them from a Gutter Runner, Packmaster, or Lifeleech, or Staggering Enemies who are about to backstab them.)īlocking an attack increases the damage the attacker takes by 20% for 5.0 seconds. Traits found on Melee Weapons affect attacks, stamina and Career cooldowns.Īssisting an ally under attack restores 15 Temporary Health to both players.
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